OUR GAMES
Every game we make is a statement.
COMING SOON ON STEAM
DISSONANT
A patience test disguised as a game.
It doesn't adapt to you. It doesn't compromise. Win, and the reward isn't loot or stats - it's resilience. Control Vil through a mesmerizing realm governed by the all-seeing Observer. Simple mechanics you can play with 1 or 2 buttons. The challenge isn't complexity - it's keeping your head when the game refuses to meet you halfway.
No builds. No stats. No safety net. Just you, the controls, and the consequences.
"I hate this game but I also love it. So many deaths but you want to keep going. - Sudden Lee"
Made with Unity + Blender
IN DEVELOPMENT - EARLY ACCESS COMING SOON
KRODHA
Anger forged into something worth fighting for.
13 months in the making. From early prototype to a game built through iteration, refinement, and discarding ideas that didn't earn their place. Featuring an original soundtrack composed specifically for the game. Preparing for Early Access on Steam.
Game development is rarely linear, but seeing the progress laid out makes the long nights feel worth it.